Transparent isaac


Hello, this is my transparent_bottle.usd. I want to use replicator in isaac to make simulation data, but the data I get seems to be incorrect and there are shadows.
I saw someone give a solution in other forums, abandon rep.settings.set_render_rtx_realtime() and use rep.settings.set_render_pathtraced(), but this solution does not seem to work. I hope to get your help. Thank you

Answered here:
https://forums.developer.nvidia.com/t/some-wrong-with-my-transparent-object-in-omniverse/278135/7
and here:
https://forums.developer.nvidia.com/t/what-different-means-between-the-words-maximum-ray-trace-depth-and-recursion-depth-in-optix-programming-guid/242056/5?

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