Unable to open UE 5.3.2 after updating Omniverse connector 203.0.189

Greetings-

I’m also unable to open UE 5.3.2 (base editor, no project) after updating the omniverse connector 203.0.189. Instead of opening, it creates a crash report immediately:

Abort signal received

ucrtbase
ucrtbase
ucrtbase
VCRUNTIME140_1
VCRUNTIME140_1
VCRUNTIME140_1
VCRUNTIME140_1
omniclient
ntdll
ntdll
ntdll
KERNELBASE
VCRUNTIME140
omniclient
omniclient
omniclient
omniclient
UnrealEditor_OmniverseRuntime!FOmniverseRuntimeModule::StartupModule() [D:\w\2c0e5de4c52f29dd\BuildScripts\OmniConnectorBuild\Plugins\NVIDIA\Omniverse\Source\OmniverseRuntime\Private\OmniverseRuntimeModule.cpp:153]
UnrealEditor_Core!FModuleManager::LoadModuleWithFailureReason() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:650]
UnrealEditor_Projects!FModuleDescriptor::LoadModulesForPhase() [D:\build++UE5\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:696]
UnrealEditor_Projects!FPluginManager::TryLoadModulesForPlugin() [D:\build++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2404]
UnrealEditor_Projects!FPluginManager::LoadModulesForEnabledPlugins() [D:\build++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2477]
UnrealEditor!FEngineLoop::LoadStartupModules() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4664]
UnrealEditor!FEngineLoop::PreInitPostStartupScreen() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3942]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:140]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

I uninstalled the connector from Omniverse, and I can now open UE 5.3.2 without issue. Version 203.0.189 of the connector is critically buggy and unusable.

Also, we recommend you uninstall the Connector, then go to the 5.3 Engine/Plugins/Marketplace/NVIDIA folder and delete anything that’s left over. Then reinstall.
If it still doesn’t work, please check if omniclient.dll is in the system path. To test this, you can go to a cmd prompt in any folder and type where omniclient.dll — if it finds anything then that location must be removed from the system path.