It looks like there’s an immediate crash in the Omniverse Client Library, both in this topic and the 5.3 topic, so let’s just track in this one to try and figure out why it’s crashing for you.
I took a look at the log that you uploaded and right now I’m not seeing anything that helps me identify what’s happening with omniclient.dll
.
We can add verbose logging from the Omniverse Client Library by adjusting a project setting in Project\Config\DefaultEngine.ini
before running the editor.
Please find or add this setting and change it to True
:
[/Script/OmniverseRuntime.OmniverseSettings]
bOpenDeveloperLog=True
Also, I’m curious if maybe when the client library tries to access a Nucleus server you’ve added (if you’ve ever even had the chance), it is causing a crash. Perhaps also remove any servers by clearing out any lines under OmniverseSettings
that say +WatchServers=...
Thanks for your help with this.