Visibility updates don't propagate from create

When changing visibility on a model in create with live connections and viewing the model inside Maya, the visibility of the model is not updated until the USD is reloaded. we seem to get similar behavior from UE4 to Create.

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Currently object visibility is not set up for Live Edit from Maya or 3dsMax.


Is this planned for the future? This ability could be key in a potential workflow that we are perusing.