I set collider as the type of ‘sdf mesh’. Only the green area has the collision effect.
Even the human was made sitting, under animations, the collision area keeps still in the original place.
I set collider as the type of ‘sdf mesh’. Only the green area has the collision effect.
Even the human was made sitting, under animations, the collision area keeps still in the original place.
Hi @jasminewuyirobotics . Collision against animated meshes is not supported yet. We hope to solve this in a future version, however.
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