Dear Community, I’ve been wondering if there’s a more convenient procedure to generate AOVs and pipe them into single file outputs (e.g. multichannel.exr).
The workflow (activate AOVs, create an AOV scene element to obtain a “renderproduct” and choose cameras in that renderproduct) in the RTX pathtracer right now seems very counterintuitive and complicated compared with any other render engine.
Are there any ideas/plans on how to make this actually user friendly?