Hi there, I am exporting a character from iclone to Create, and with all of my Character Creator characters I’m getting a problem of strong lines along the arms and hands, as if it is a boundary of the mesh that has been incorrectly mapped. I’ve tried plenty of different lighting setups in Create but can’t get rid of it. Here are screenshots of the same frame in iclone and in Create:
I exported the USD in Path-Traced mode, but have also tried Real-Time. I’ve messed around with plenty of the texture settings too.

