Hi, I’m currently trying to find information on using rect-lights in scenes with reflective surfaces and refractive bodies, specifically how to disable their visibility in reflections and through refractive bodies. In the example below I have rect-lights in both of my windows to push light into the room, however, through the glass door it is plainly visible which is undesirable.
Here’s another example with a mirror in my scene, it’s not visible in the primary ray, coming straight from the window, but is plainly visible in the reflection which is also not a great look for my scene.
Any information regarding how I can control the visibility of lights in these manners would be greatly appreciated. Thanks!