Crash with cloth simulation

Hello,
I’ve been testing out the cloth simulation in Create and it looks great! However we do get some “jagged” on the cloth surface(the polygons become visible). However trying to use a mesh with a higher resolution is causing Create to not respond and then crash. I would expect it to run slower but not to crash, are there some documentation on the limits of these simulations or is it limited by my system?

logs.zip (2.0 MB)

I’m on

  • OS: win 10 pro.
  • CPU:AMD Ryzen Threadripper 3990X
  • RAM: 128 GB
  • GPU: GeForce RTX 3090, 24 GB vram, Driver: GeForce Game Ready Driver v512.15
  • GeForce Experience version 3.25.1.27

BR
Jonatan

Hello @jonatan.bergstrom! Thanks for reaching out to us. I sent your information over to the development team. I will let you know when I have more information to share!

Hi @jonatan.bergstrom! The development team is trying to reproduce this error so that they can find where the issue is happening. They asked me if you could help us by letting us know the steps you took that caused this crash to happen. Also, would you be willing to share your usd file with us? You can email it to me at wgram@nvidia.com