Hello,
I’ve been testing out the cloth simulation in Create and it looks great! However we do get some “jagged” on the cloth surface(the polygons become visible). However trying to use a mesh with a higher resolution is causing Create to not respond and then crash. I would expect it to run slower but not to crash, are there some documentation on the limits of these simulations or is it limited by my system?
logs.zip (2.0 MB)
I’m on
- OS: win 10 pro.
- CPU:AMD Ryzen Threadripper 3990X
- RAM: 128 GB
- GPU: GeForce RTX 3090, 24 GB vram, Driver: GeForce Game Ready Driver v512.15
- GeForce Experience version 3.25.1.27
BR
Jonatan