I was using these settings:
Material Mapping=OFF
Use Autodesk Materials=ON
I tried every combination of these two flags and this was the only combination that showed me a texture in Maya.
I didn’t modify the material, this was just the default model. To confirm the actual model is called RAC_basic_sample_project. The image in the left is just the model loaded and then raytraced in Revit.
Are you saying the brick size in your Revit view is different from mine, or in your Maya view? Could share your screenshots for the views you see in Revit and Maya?
[Unfortunately I can’t check the model in View because that requires a newer version of Windows than I have, and an upgrade right now is nontrivial.]