Extremely big UV texture coordinates?

When I import a USD created in Revit to Omniverse Create, the texture coordinates of the objects are extremely large and to be able to see a material well I have to set the texture scale to 0.000001.

Hello @cromon! Thank you for reporting this. I will have the developers look into this issue.

Thank you Wendy.
I think is in the conector side bacause i open also the USD created in Revit in 3D Max and the same thing.

Hello;
Any progress on this??

Windows 11
Nvidia GeForce RTX 3070 Ti
Revit 2020
Revit Omniverse connector 201.1.2338

Export Sample Revit sceneExport as prop
Exporter Log:
RevitLog_b99006c2-1f28-448a-be86-6e1e44d03d01.log (3.2 MB)