We used a third-party model program to bring maps and robots to create.
In create, the scale looks normal, but when i load the usd file with sim, the scale is increased.
If i call the urdf robot or the nvidia isac sample robot on the map called sim, the robot looks very small.
So I’ve tried a couple of things and it still hasn’t worked out.
Layer tap, Meters Per Unit
I changed 0.01 and 1 but it’s the same.
Usd Unit converter
It doesn’t work out well to meet the urdf standards.
I need help if I’m not good or making mistakes.
Please, help me.
Hi @pre3ice. If you save the stage in Create and open the same stage in Isaac Sim, does it not look the same? It’s important that you Open the stage and not import it or reference it.