I need fast pointcloud rendering in isaac-sim, however it is pretty slow using the standard cameras, and I am seeing that when getting the pointcloud, it also returns the segmentation and the rgb. Is it possible to turn these off to get faster pointcloud rendering?
Thank you! This should work. However, a bottleneck for my data generation using isaac sim, is that on my current GPU I can only have 12 cameras otherwise it consumes too much GPU memory, so I can only collect environments from 12 environments in parallel. Is that normal, or am I using your cameras incorrectly?
I am using 2022.2.1. Is that right? I haven’t seen any mention of the multi-camera in the release notes, but maybe I missed it? Would you have some pointers by any chance?