Isaac Sim Version: 4.5.0
Operating System: Ubuntu 20.04
Topic Description:
How to Disable or Limit Texture Cache in Isaac Sim?
Hi everyone,
I am running large-scale data rendering in Isaac Sim, which involves loading a huge number of different assets. Over time, the storage used by ~/.cache/ov/texturecache keeps growing rapidly and eventually fills up my disk.
I want to disable the texture cache, or at least limit its size or location. I tried deleting the ~/.cache/ov/texturecache folder periodically during execution, but Isaac Sim then throws errors saying it can’t find or access the cache: “[Error] [gpu.foundation.plugin] Failed to read texture cache file /root/.cache/ov/texturecache/normal_101_1_0_1758771833_5155999_6.ovtex.0“.
Is there any way to permanently disable the texture cache, or to set a size limit, or to make Isaac Sim handle missing cache folders gracefully? Are there any environment variables, config files, or command-line options for this?
Any advice would be greatly appreciated. Thanks!