I’m using the new shader debugger feature in Nsight Graphics 2024.3.0.0 (build 351903610) and i only have the SPIR-V language option avaible to me, i’m guessing I have to link my GLSL source file but i can’t find figure out how to link the source file
i used glslc to complie my shaders and it loooks like the -g option to add debug source information doesn’t work with nsight graphics, switching to glslangValidator works
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