Physics on simple objects inconsistent

I have three objects in a scene that fall onto an inclined track.

From left to right:

  • A cylinder shape with a custom geometry collider
  • A cylinder shape with a non custom geometry collider
  • A sphere shape

All objects are supposed to start moving due to gravity, but the cylinder with custom geometry does stop after a few seconds.

Any ideas welcome

CylinderNotRolling.usd (4.2 KB)

Hello @bruno.vetter! I saw this post and updated the Isaac Sim team. I will post back when I have more information!

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Thanks for the repro USD @bruno.vetter. I’ve filed a bug for the PhysX team

( For Reference, Internal Ticket OM-43454)