Hi!
I have again issues with bloom. See this RTX-Realtime render:
Lights are flashing, and also there is some random flashes of lights.
Here is the very same scene, only thing changed is BLOOM is OFF now:
What would be a remedy to these issues?
Hi!
I have again issues with bloom. See this RTX-Realtime render:
Lights are flashing, and also there is some random flashes of lights.
Here is the very same scene, only thing changed is BLOOM is OFF now:
What would be a remedy to these issues?
@pekka.varis is everything else static except the camera? or are there any new elements being added in the sequencer/scene when the render darkens at 0:02 mark in the first clip? does the darkening persist at the same spot when you re-render the sequence in subsequent tests?
Hey, was making the test render to answer your questions @Simplychenable and I replaced the 4 bulb lights in the shot ( inside those small cages ) emissive material with OV native material.
That fixed so many things in the shot!
I think it look like the rule is to use only OV native materials on emissive ones, if you are about to render like this;
With RTX realtime
Quality -mode in DLLS
New denoiser ON
Yes with lighting, it is best to use new clean OV sources of light