Rendering issues with operators during FlexSim and Omniverse live synchronization

Rendering issues with operators during FlexSim and Omniverse live synchronization.

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Hi @judy9012180 you can also try offline rendering through Animation Stage Recorder (Beta) — Omniverse Extensions, so you don’t need keep your live section on.

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Yes, clearly there is a bug there with maintaining the textures of the character during the animation clip. What happens if you disconnect from LIVE and just run it normally?

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