It would be very useful for “pose” to be an Output data type - along w/ rgb, instance, semantic_seg, etc.
As question - is there a way to get “pose” out of replicator composer?
This would be used to feed an object pose algorithm (I’m currently using EfficientPose)
Hello @peter.gaston! I’ve reached out to the team about your questions. I will report back here when I have more information!
Hi @peter.gaston , you can use the
transform data output by the
bounding_box_3d annotator as the
thx! lots of hidden data lurking around, eh? Excellent!