We are interested in using Isaac Sim for simulation experiments with non-quadcopter UAVs to verify their response to collisions and other physical interactions. Are there any relevant documentation guidelines or example code available for this purpose?
Not natively.
There are some projects that may help you, like:
and
Thank you, I noticed that the projects here seem to be designed for quadcopters. I’d like to take a look at non-quadcopter drones.
I don’t think there exists an open source alternative for that.
You can use URDF and apply thrust/force. See URDF Importer Extension — Isaac Sim Documentation
- Build your URDF (body + propeller links + revolute/fixed joints as needed)
- Import via File > Import, set Moveable Base, enable self-collision
- In Python, use
permanent_wrench_composerto apply per-rotor thrust forces in your simulation loop - Use
MultirotorCfg+allocation_matrixif your airframe has a known thrust geometry (e.g. hexacopter, tilted-rotor) - Add a Contact Sensor to capture collision data
Closing this ticket as there has been no activity for two weeks. Feel free to re-open it or create a new one if you still need any support. Thanks!