I am working with replicator in Isaac Sim, having some problems with artifacts in the generated images.
While modifying the pose of a pallet, some shadows of the prior pose are rendered. I already set the anti-aliasing algorithm to FXAA like suggested in this discussion (Replicator images contain artifacts from other frames). This step improved the image quality significantly, but I want to get rid of the remaining artifacts, too. Are there any suggestions?
Hi Andrei,
I checked it today, unfortunately the line does not solve the issue.
Instead, the shadows are more dominant increasing the RTSubframes. Setting the param to 1 creates the best results. In comparison, the image attached is captured with value 3.
Increasing the subframes number to an even larger value might also work, it will however slow down the data generation since it will require so many other frames to be rendered.
Hi Andrei,
sorry for the late response. I played around with the different options. Using just one does not solve it, but a combination is successful. I needed to play around with the different parameters. These are my experiences, maybe it helps others:
The results are better with âanti_aliasingâ: âFXAAâ
Disabling ambientOcclusion improves the results
The key aspect for my scene were RTSubframes. But the suggested value of 8 is not sufficient. In my case I need 32 subframes.
All of this values depend on the scene, in other scenes with better lighting conditions I do not need all of this settings.
Thanks for your help Andrei, I know how to play around with these settings now!