I started using the Maya connector and run Omniverse and Maya using live sync. When I create something like a nurbs curve in Maya, I see it replicated in Omniverse as “NurbsCurves”. When I connect Maya to this USD later the object is not represented as a curve in Maya anymore. It looks like a generic object with no curve specific attributes, and I am not able to work with it anymore.
It seems this happens with other Maya object types, too. All these objects actually get lost as soon as Maya fetches the USD from Nucleus.
Is this a bug or a feature? If the latter, I would like to know how a Workflow using Maya is supposed to look like. My expectation was that while working on USD, I still can use the specific features and object types from Maya.