Isaac Sim Version
5.1.0
5.0.0
Operating System
Ubuntu 22.04
GPU Information
- Model: RTX A 6000
- Driver Version:580
Topic Description
USD File Size Does Not Reduce After Deleting Assets in Isaac Sim (Only “Save As” Shrinks File)
Detailed Description
Hi everyone,
I’m observing some unexpected behavior regarding USD file size management in Isaac Sim and wanted to check if others have noticed the same or can explain the intended behaviour
Scenario:
-
I load a USD asset that includes physics properties, with an initial file size of approximately 30 MB.
-
I create 5 duplicates of this asset in the scene. After saving the scene, the resulting USD file size becomes approximately 130 MB.
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I then delete 3 of the duplicated models from the scene and save the file. However, the file size remains ~130 MB, whereas I expected it to reduce proportionally.
-
Even after deleting all assets from the scene and saving, the file size still stays at ~130 MB.
-
If I instead use “Save As” after deleting 3 assets, the file size reduces as expected (to around 50 MB).
Similarly, using “Save As” after deleting everything results in a file size of only ~4 KB
Questions:
- Is this behavior expected due to how USD layers, references, or cached data are handled?
- Why doesn’t a normal “Save” remove unused data, while “Save As” does?
- Are there recommended best practices or tools in Isaac Sim / Omniverse to clean up or compact USD files without relying on “Save As” every time?
Screenshots or Videos
Photo with 5 assets. File size is 134 MB
Photo after doing “Save as”. File size has been reduced to 33.75 MB

