Hi, I have an object that I made with a UV mapping in blender so I could apply an image to it. With the release of 4.2.0, it is always black. If I switch back to 4.1.0, it works fine. Is this a known issue?
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Why my viewport always black, even open usd isaac sim 4.5 | 10 | 28 | February 27, 2025 | |
Problem with material adding/editing | 15 | 130 | December 22, 2024 | |
Blank screen in VR with Isaac Sim 4.1 & 4.0 [Windows and Linux] | 2 | 90 | August 12, 2024 | |
Color information seem missed when opening step file in isaac sim but it is present when opened in omniverse kit | 2 | 136 | June 26, 2024 | |
Material not applied correctly to mesh | 2 | 315 | April 5, 2024 | |
Why is Isaac Sim 4.5 with Isaac Lab 2.0 render is ugly and blurry | 5 | 119 | March 17, 2025 | |
Blender Omniverse addon on not creating Baked materials - issue with naming materials? | 0 | 627 | May 30, 2023 | |
[BUG Report]+[Fix] project_pbr_material.mdl produces projection artifacts when zoomed out from target | 1 | 74 | August 30, 2024 | |
Scale-up plane without scaling up the uv-map | 3 | 862 | November 1, 2021 | |
Occupany Map Util not working (generates blank .png files) in IsaacSim 4.0 | 0 | 15 | July 21, 2024 |