Hello, I’m a researcher specializing in marine robotics. Recently, we conducted a simulation and visualization experiment involving marine robots using Unreal Engine 5. However, we encountered difficulties when attempting to transition our work to Issac Sim. Specifically, we couldn’t locate adequate support for building marine environments within the platform.
Upon reviewing past discussions concerning underwater robotics, ocean simulation, and fluid dynamics over the past year, it became apparent that Issac Sim doesn’t officially support oceanic environments. Previous users have indicated that implementing such environments would require individual efforts using PhysX.
I’m curious if there have been any recent developments regarding official support for ocean environments within Issac Sim or if any third-party plugins have emerged to address this limitation. Any insights would be greatly appreciated.