I am trying to plant grasses using the ‘Paint Tool’ in a custom world that I have created. Manually dragging and dropping the NVIDIA assets (vegetation) results in the correct size/scale. However, every time I use the Paint Tool to paint the assets, they are scaled to a very large size and do not scale down even after selecting the lowest available size, i.e., 1 cm in the ‘Paint Settings’.
How can I paint the NVIDIA assets at the correct size, as they appear when I drag and drop them?
I urgently request your help at your earliest convenience.