I’ve been trying to import Daz characters into A2F and I’ve had various degrees of success with different approaches. I first import the character into Blender 4.0 and export a USD, When I import it into A2F I’m missing the textures, so I manually map them to the materials and the character looks as expected.
Then I run Mesh/Mesh Extract by Subset and I get what can be best described as leopard woman
When I transfer the character, it appears the character mesh isn’t connected to the result mesh. If I hide the leopard woman, the result mesh is animating as expected, but it is completely black
It appears this is all related to geomsubsets, but I feel like I’m very close to getting this to work.
Any help would be greatly appreciated.
Greetings, @Lgraync ! Was your Leopard Woman ;) issue resolved in latest updates? I’m sorry we missed this one!
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I had pretty much given up but, I just tried it again and it appears to be the same result.
Thanks for the update…you are using the Omniverse installation of Blender (Blender — Omniverse Connect documentation)?
I just played around with it a little more and I think it now works. Previously, I used the USD export from Omniverse Blender instead of the plugin because I had issues (don’t remember the specifics at this point) in A2F. I just tried again with the plugin and now it seems fine.